Start with Art

PLEASE NOTE:  The address for this web page has changed.

Specifically geared toward 3rd-6th graders, Start with Art uses artworks in the Museum's collection, as well as art projects, as inspiration and departure points for creative, educational lessons in language arts, science, and social studies.  This program fulfills education objectives during the museum trip and in the classroom with supplementary classroom materials.  It is a great way to encourage self-motivated learning and to meet the needs of diverse learning styles.    

Each Start with Art program is approximately 2 hours in length and includes three components: a guided tour, an art project, and a game.  Each component requires 30-45 minutes.  

Two boys creating Eyptian Cartouche during Start with Art.

  • Guided Tour:  During Start with Art, a museum educator or volunteer docent gives students a 30-45 minute guided tour of the permanent collection, with most of the tour focused in the selected program area (Egypt, Classical, Medieval, etc.).  The focused tours allow students to make several visits to the museum, experiencing something new each time.  The shorter touring time also leaves students wanting more. 

    A longer guided tour of the permanent collection (up to 1 hour) can be arranged for groups of 50 students or less.  However, all groups are invited to spend additional time in the galleries after the program ends, provided that the gallery is not reserved for another group and with the condition that students are escorted at all times by the appropriate number of adult chaperones.

 

  • Art Project:  The art projects completed at the museum during Start with Art are specific to the selected program area.  All of the student art projects are sent back to the school with the teacher when the group departs the museum.  The projects are designed for ease of transit (no wet paint or glue, soft clay, etc.). The MGMoA does not recommend distributing art works on the bus where they may suffer damage.  During the museum visit, chaperones are encouraged to help the art project instructor facilitate the project (pass out supplies, etc.) and to assist students with their art projects.

 

  • Game or Activity:  Like the art projects, the games/activities are specific to the selected program areas.  The games are educational, each accentuating the information presented during the program, and enhancing the students’ critical thinking skills.  However, they are also enjoyable.  It is important to the MGMoA that students enjoy their visit.  If they remember their visit fondly, be it because of the tour, art project, or game, students will want to visit again.  Besides, the museum fully believes that learning should be fun!  The game may be substituted for an alternative activity such as a tour of a temporary exhibit, an observation-based discussion, or another activity.  The elimination of the game or substitution for an alternative activity may occur at the discretion of the Curator of Education and/or the lead teacher due to the size of the visiting group or other factors.

Experience Start with Art:

Start with Art programs are only $3 per student, which includes admission fees and supplies.  Chaperones are admitted free; please provide one chaperone per every 10 students.  Scholarships are available for program fees and busing expenses.  Please visit www.mgmoa.org/field-trips for more information about visiting the museum and to schedule your class for Start with Art. 

Questions or Comments?  Please contact the MGMoA Education Department.

Start with Art Focus Areas

Start with Art: Ancient Egypt uses the MGMoA's collection of Egyptian artwork and artifacts as a point of entry facilitating the integration of art into language arts, science, and especially social studies.  In addition to learning about the Egyptian artworks and artifacts, students visiting the museum will discuss ancient Egyptian civilization and culture, including religious beliefs and mythology.   They will also create their own Egyptian cartouches!  Finally, students will have opportunities for listening, speaking, and group interaction.  Follow-up activities included in the teacher's guide include opportunities for reading, writing, and further critical thinking. Teachers' Guide lists education standards for 6th grade, but is applicable/modifiable for 3rd-6th grades.

Start with Art: Classical World uses the MGMoA's collection of classical artwork and artifacts as a point of entry facilitating the integration of art into science, social studies, math, and language arts.  In addition to learning about the Greek and Roman artworks and artifacts, students visiting the museum will discuss classical civilization and culture, especially mythology.   They will also create their own contellariums, inspired by Greek pottery, of the Perseus constellation!  Finally, students will have opportunities for listening, speaking, and group interaction.  Follow-up activities included in the teacher's guide include opportunities for reading, writing, and further critical thinking. Teachers' Guide lists education standards for 6th grade, but is applicable/modifiable for 3rd-6th grades.

Start with Art: Medieval Europe uses the MGMoA's collection of Medieval as a point of entry facilitating the integration of art into language arts, social studies, science, and math.  In addition to learning about the medieval artworks, students visiting the museum will discuss pilgrimage and feudalism.   They will also create their own embossed metal shields. Finally, students will have opportunities for listening, speaking, and group interaction.  Follow-up activities included in the teacher's guide include opportunities for reading, writing, and further critical thinking. 

Start with Art: Hudson River School uses the MGMoA's collection of Hudson River School paintings as a point of entry facilitating the integration of art into language arts, social studies, and especially science.  In addition to learning about the Hudson River School artworks and artists, students visiting the museum will discuss western expansion, habitats and communities, and the effects of human interaction on habitats.   They will also begin their own discovery journals. Finally, students will have opportunities for listening, speaking, and group interaction.  Follow-up activities included in the teacher's guide include opportunities for reading, writing, and further critical thinking.  Teachers' Guide lists education standards for 5th grade, but is applicable/modifiable for 3rd-6th grades.

Start with Art: Tribal Africa uses the MGMoA's collection of African Tribal Art, especially Masks, as a point of entry facilitating the integration of art into language arts, social studies, science, and math.  In addition to learning about the African artworks, students visiting the museum will discuss African tribal cultures and African geography.   They will also create their African masks. Finally, students will have opportunities for listening, speaking, and group interaction.  Follow-up activities included in the teacher's guide include opportunities for reading, writing, and further critical thinking. 

Temporary Exhibitions

Start with Art programs are also presented for select temporary exhibitions.  Please contact the Curator of Education for information about this opportunity.

Start with Art educator guides are also available for select temporary exhibitions. Please visit www.mgmoa.org/lesson-plans to access educator guides for past and current temporary exhibitions.

 Start with Art Educator's Guides:

Ancient Egypt

  • Start with Art: Ancient Egypt
    Educator's guide for all curriculum areas (PDF File).
  • Make a Mummy
    Step-by-step directions for the art activity in the Start with Art: Ancient Egypt educator's guide (PDF File).
  • Tutu's Breastplate
    Accompanies Start with Art: Ancient Egypt educator's guide (PDF File).

 

Classical World

 

Medieval Europe

 

Hudson River School

 

Tribes of Africa

 



  • Allied Arts
  • Oklahoma Arts
  • National Endowment

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